Math skills are introduced with manipulative activities that help the child see and work through the concept in a tactile manner. This is followed by an individual activity or practice worksheet (included in the lesson).
Whole Numbers and Sets
- Skip count by different increments.
- Recognize, read aloud, and write the numerals in order from zero to one million.
- Understand and identify place value for each digit in numbers to the trillions place.
- Apply expanded notation to model place value through the trillions place.
- Represent numbers on a number line.
- Identify the factors of a number.
- Identify the value of Roman numerals.
- Identify even and odd numbers.
- Identify a number that comes after a given number.
- Identify a number that comes before a given number.
- Identify a number that comes between two given numbers.
- Identify one, ten, one hundred, and one thousand more than a given number.
- Round numbers to the nearest ten, hundred, and thousand.
- Write numbers in expanded and word form.
- Estimate sums and differences up to 100.
- Continue to develop the ability to understand and use ordinal numbers.
- Apply ordinals to daily experiences.
- Use comparison symbols (<, =, >).
- Arrange three-digit numerals from least to greatest.
- Use a calculator to add, subtract, multiply, and divide sets.
- Multiply and divide by powers of ten using mental math.
Patterns and Operations: Algebraic Thinking - Review addition and subtraction facts 0-20.
- Learn multiplication facts 0-12.
- Learn division facts 1-12.
- Identify fact families.
- Identify a missing addend.
- Use manipulatives to model and solve multiplication and division problems.
- Understand that addition and subtraction are inverse operations.
- Understand that multiplication and division are inverse operations.
- Use inverse relationships between operations to check answers.
- Copy, extend, describe, and create simple repetitive patterns.
- Identify a missing symbol in a repeating pattern.
- Identify a missing number in a sequence.
- Use variables in contextual situations.
- Use inverse relationships to solve for a variable in an equation.
- Solve a multi-step equation for a given variable.
- Write an equation to represent a model.
- Identify and write a function rule.
- Write dictated equations.
- Add five single-digit addends without and with regrouping.
- Add, subtract, multiply, and divide multi-digit numbers.
- Use addition, subtraction, multiplication, and division to solve one- and two-step word problems.
- Recognize and apply the Associative Property of Addition.
- Recognize and apply the Associative Property of Multiplication.
- Recognize and apply the Commutative Property of Addition.
- Recognize and apply the Commutative Property of Multiplication.
- Recognize and apply the Identity Property of Multiplication.
- Recognize and apply the Zero Property of Multiplication.
- Apply the Distributive Property.
- Use the Distributive Property to solve for a variable.
- Recall the order of operations in math.
- Understand the absolute value of a number.
- Read, write, and simplify an exponential expression.
- Apply computational thinking to design an algorithm and to solve problems.
- Use models and simulation to explore complex problems.
Geometry - Understand geometric terms.
- Identify, name, and describe polygons.
- Identify angles, vertices, and sides.
- Identify and label a line, segment, and ray.
- Identify, name, and describe solids.
- Identify the interior and the exterior of a shape.
- Differentiate between regular and irregular polygons.
- Calculate the area of a regular and an irregular shape.
- Calculate the perimeter of a regular and an irregular shape.
- Find the volume of a solid.
- Demonstrate the knowledge of parallel, perpendicular, and oblique lines and line segments.
- Identify and draw congruent shapes, lines, or line segments.
- Identify and draw horizontal and vertical line segments.
- Identify and draw parallel and perpendicular line segments.
- Identify the diameter, radius, and circumference of a circle.
- Use a formula to calculate circumference.
- Construct and name angles: acute, obtuse, and right.
- Use a protractor to draw angles of a given degree.
- Combine geometric shapes to make new shapes.
- Sort shapes and explain the sorting rule.
- Classify objects according to color, shape, size, function, likeness, and differences.
- Identify and draw a horizontal and vertical line of symmetry.
- Identify similar shapes.
- Classify triangles and quadrilaterals.
- Create symmetrical designs.
- Create patterns.
- Draw a reflection over a line of symmetry.
- Use a geometric net to make a model of a solid shape.
- Use a geoboard to model polygons and angles.
- Use geometric shapes to build a model.
- Identify how geometry affects bridge design and function, and apply that knowledge to the design and construction of a bridge.
- Create tessellations.
- Perform transformations: translation, rotation, reflection.
Measurement and Estimation
- Use a ruler to measure inches, feet, yards, and centimeters.
- Draw line segments to the nearest 1/4 inch.
- Draw line segments to the nearest millimeter.
- Use a ruler to draw shapes according to given measurements.
- Order objects by length or height.
- Use digital and analog clocks to tell, write, and show time to the nearest minute.
- Order events by time.
- Calculate elapsed time.
- Compare events according to duration.
- Solve problems using a calendar.
- Write a date in word and digital form.
- Represent numbers on a number line.
- Read a Fahrenheit thermometer.
- Identify units of capacity: cup, pint, quart, gallon, milliliter, liter, teaspoon, and tablespoon.
- Make direct comparisons using measurable attributes such as length, weight, and capacity.
- Understand that one task may take more or less time to accomplish than another task. Make an estimate and experiment to test the estimate.
- Understand that one item may weigh more or less than another item. Make an estimate and experiment to test the estimate.
- Understand that one item may hold more or less than another item. Make an estimate and experiment to test the estimate.
- Calculate equivalent measurements.
- Convert measurements.
- Draw a diagram to scale.
- Recognize a scale factor.
- Use a map scale and a ruler to determine the distance between locations.
- Use a map scale to convert inches to miles.
- Round decimal numbers to the nearest thousandth.
Reasoning, Problem Solving, and Communication
- Make a prediction and draw conclusions based on evidence.
- Use simple logic to solve a problem.
- Use simple logic to solve a mathematical word problem.
- Use simple logic to develop a strategy.
- Describe how a problem was solved.
- Determine whether a solution to a problem is reasonable.
- Identify the questions asked in a problem.
- Recognize when additional information is required to solve a problem.
- Use the correct mathematical process to solve a problem.
- Develop a simple understanding of an algorithm using computer-free exercises.
- Write an algorithm to complete a specific task.
- Apply computational thinking to design an algorithm and to solve problems.
- Develop an understanding of four key techniques to computational thinking: decomposition, pattern recognition, abstraction, and algorithms.
- Use models and simulation to explore complex problems.
- Read and write code.
- Draw an object using pixels.
- Examine connections between elements of mathematics and computer science including binary numbers, logic, sets, and functions.
Money
- Identify pennies, nickels, dimes, quarters, and dollar bills.
- Find the value of a set of coins.
- Compare monetary amounts using an inequality symbol.
- Select coins for a given amount.
- Pay for items and make change using coins and bills.
- Add, subtract, multiply, and divide money amounts using a decimal to represent the monetary values.
- Compare monetary values and determine if one set is equal to, greater than, or less than the other set.
- Write money as a fraction of a dollar and with a dollar sign and decimal point.
- Solve word problems using money.
- Understand that money is accepted as final payment for goods and services.
- Identify the person on United States currency.
- Learn about banks.
- Write a check.
- Analyze a cost and benefits chart.
- Calculate the profit on goods.
- Determine an equilibrium price.
- Make a business plan and budget.
- Plan a family vacation, and stay within a total budget.
Fractions
- Make models that represent given fractions.
- Recognize fractional parts of a given whole.
- Draw pictures to represent fractions.
- Write a fraction to represent a part of a whole.
- Identify a fraction of a shape.
- Compare fractions with like and unlike denominators.
- Identify equivalent fractions.
- Expand a fraction to find equivalent fractions.
- Write fractions in numeral and word form.
- Locate rational numbers on a number line.
- Use number lines to add fractions with like denominators.
- Reduce a fraction to lowest terms.
- Identify numerator and denominator.
- Represent and write mixed numbers.
- Convert an improper fraction to a mixed number.
- Rename fractions with a common denominator.
- Add and subtract fractions with like denominators.
- Add and subtract fractions with unlike denominators.
- Multiply fractions.
- Divide, and show a remainder as a fraction of the divisor.
- Solve word problems by modeling a fraction of a group.
Decimals
- Add, subtract, multiply, and divide decimal numbers.
- Calculate the cost per serving.
- Divide with a decimal remainder.
- Represent money with a dollar sign and decimal point.
Statistics and Probability
- Conduct a survey.
- Collect, sort, and record data.
- Find the range, mean, median, and mode of a set of data.
- Solve problems using graphs, charts, and tables.
- Make an inference, and experiment to test the inference.
- Predict the most likely or least likely outcome in a probability experiment.
- Understand theoretical and experimental probability.
- Use experimental probability to make a prediction.
- State probability as a fraction.
- Make arrangements that represent the number of possibility combinations of items from a set.
- Use a calculator to compute averages.
Graphing
- Use simple picture graphs, bar graphs, circle graphs, line graphs, tables, and charts to solve problems and record information.
- Compare information and draw conclusions using graphs.
- Collect, organize, describe, and display data using Venn diagrams.
- Graph coordinates on a coordinate plane.
- Write the coordinates of a point on a coordinate plane.
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